Developer Log - 16/03/21


Designing textures for game assets, going for a handpainted approach instead of using HD photographic textures. Mostly using Photoshop and Substance Designer for the textures and placement on the models. 

Planned Textures to create and import:

* Wood textures for panelling, posts, and flooring.

* Metal textures for pipes / shooting gallery targets 

* Canvas texture for tent fabric for depth

* Plastic for coconut holders / pelts 

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