Developer Log - 16/03/21
Creative Habit Jam » Devlog
Designing textures for game assets, going for a handpainted approach instead of using HD photographic textures. Mostly using Photoshop and Substance Designer for the textures and placement on the models.
Planned Textures to create and import:
* Wood textures for panelling, posts, and flooring.
* Metal textures for pipes / shooting gallery targets
* Canvas texture for tent fabric for depth
* Plastic for coconut holders / pelts
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Creative Habit Jam
Creative Development
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